首页|Beijing Institute of Technology Researchers Report Research in Virtual Reality a nd Intelligent Hardware (Effects of virtual agents on interaction efficiency and environmental immersion in MR environments)
Beijing Institute of Technology Researchers Report Research in Virtual Reality a nd Intelligent Hardware (Effects of virtual agents on interaction efficiency and environmental immersion in MR environments)
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By a News Reporter-Staff News Editor at Robotics & Machine Learning Daily News Daily News-Researchers detail new data in virtual reality and intelligent hardware. According to news originating from Beijing, P eople's Republic of China, by NewsRx correspondents, research stated, "Physical entity interactions in mixed reality (MR) environments aim to harness human capa bilities in manipulating physical objects, thereby enhancing virtual environment (VEs) functionality. In MR, a common strategy is to use virtual agents as subst itutes for physical entities, balancing interaction efficiency with environmenta l immersion."Our news journalists obtained a quote from the research from Beijing Institute o f Technology: "However, the impact of virtual agent size and form on interaction performance remains unclear. Two experiments were conducted to explore how virt ual agent size and form affect interaction performance, immersion, and preferenc e in MR environments. The first experiment assessed five virtual agent sizes (25 %, 50%, 75%, 100%, and 125% of physical size). The second experiment tested four types of frames (no frame, consistent frame, half frame, and surrounding frame) across all agent sizes. Par ticipants, utilizing a head-mounted display, performed tasks involving moving cu ps, typing words, and using a mouse. They completed questionnaires assessing asp ects such as the virtual environment effects, interaction effects, collision con cerns, and preferences. Results from the first experiment revealed that agents m atching physical object size produced the best overall performance. The second e xperiment demonstrated that consistent framing notably enhances interaction accu racy and speed but reduces immersion. To balance efficiency and immersion, frame less agents matching physical object sizes were deemed optimal."
Beijing Institute of TechnologyBeijingPeople's Republic of ChinaAsiaMachine LearningVirtual Reality and Intell igent Hardware