Abstract
Reporters obtained the following quote from the background information supplied by the inventors:“The utilization of virtual characters spans a broad range of software applications, such as games, metaverses,social media, messaging platfo rms, video communication tools, online training platforms, and thelike. A preva lent feature in these applications is the user interaction with virtual characte rs. However,conventional virtual character models are typically tailored for sp ecific applications, thereby hinderingseamless integration across other platfor ms and environments.