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Geovisualization Technology Options for Use in the Classroom

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Educators are looking for innovative solutions to improve classroom instruction and increase learning gains over traditional lectures. As a result of the rapid growth of geospatial-related technologies and computer visualization capabilities, many geovisualization options are available to adopt in the classroom environment. This paper summarizes viable geovisualization options while highlighting advantages, disadvantages, and potential applications. Geovisualization options currently available range from conventional two-dimensional solutions to more immersive options such as augmented reality (AR), mixed reality (MR), and virtual reality (VR). Although modern AR/MR/VR options often elicit excitement from students, this highly immersive approach is not always preferred given the need for personal equipment (e.g., glasses and headwear), specialized content (e.g., virtual landscapes and custom three-dimensional models), and added logistical complexity. Considerations and a proposal for adoption at a small class size, higher education institution are provided.

geovisualizationspatial visualizationspatial thinkingvirtual realityaugmented realityactive learning

Jordan Laughlin、Matthew S. O'Banion

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Department of Geography and Environmental Engineering, United States Military Academy, West Point, New York 10996

2024

Surveying and land information science

Surveying and land information science

ISSN:1538-1242
年,卷(期):2024.83(2)