首页|Unified Volumetric Avatar: Enabling flexible editing and rendering of neural human representations

Unified Volumetric Avatar: Enabling flexible editing and rendering of neural human representations

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© 2024 The AuthorsNeural Radiance Field (NeRF) has emerged as a leading method for reconstructing 3D human avatars with exceptional rendering capabilities, particularly for novel view and pose synthesis。 However, current approaches for editing these avatars are limited, typically allowing only global geometry adjustments or texture modifications via neural texture maps。 This paper introduces Unified Volumetric Avatar, a novel framework enabling independent and simultaneous global and local editing of both geometry and texture of 3D human avatars and user-friendly manipulation。 The proposed approach seamlessly integrates implicit neural fields with an explicit polygonal mesh, leveraging distinct geometry and appearance latent codes attached to the body mesh for precise local edits。 These trackable latent codes permeate through the 3D space via barycentric interpolation, mitigating spatial ambiguity with the aid of a local signed height indicator。 Furthermore, our method enhances surface illumination representation across different poses by incorporating a pose-dependent shading factor instead of relying on view-dependent radiance color。 Experimental results on multiple human avatars demonstrate its efficacy in achieving competitive results for novel view synthesis and novel pose rendering, showcasing its potential for versatile human representation。 The source code will be made publicly available。

Human avatarHuman reconstructionNeural editingNeural humanNeural radiance fieldNeural rendering

Fan J.、Lv X.、Zeng X.、Bao Z.、He Z.、Gao M.

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Hangzhou Dianzi University

2025

Image and vision computing

Image and vision computing

SCI
ISSN:0262-8856
年,卷(期):2025.153(Jan.)
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