首页|The Research Is Right: Gamifying Nursing Research

The Research Is Right: Gamifying Nursing Research

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Nursing research can be a difficult course for prelicensure nursing students. One of the areas that students often have difficulty with is differentiating between quantitative and qualitative research studies. One method that can be used to assist with understanding this concept is to use a no-stakes quiz in the form of a game. Gamification relates to the application of gaming concepts and elements to nongame entities (Sailor & Homner, 2020). In the past several years, gamification has gained increased attention and use in higher education, and has been identified as an effective instructional strategy (Sailor & Homner, 2020). Gamification in higher education can range from gamifying a class lesson to gamifying an entire course. This article describes the gamification of a nursing research concept with undergraduate RNs enrolled in a baccalaureate program.

Natasha J. Nurse-Clarke

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Lehman College City University of New York

2022

The Journal of nursing education

The Journal of nursing education

ISSN:0148-4834
年,卷(期):2022.61(10)
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