基于Unity的虚拟校园漫游系统的设计与实现
Design and Implementation of Virtual Campus Roaming System Based on Unity
范国华 1吴国栋 1张友华 1焦俊1
作者信息
- 1. 安徽农业大学信息与计算机学院,安徽合肥230036
- 折叠
摘要
在对虚拟校园系统和Unity平台进行概述的基础上,利用从百度地图绘制的CAD图,使用3ds Max+ Unity4.6作为开发工具,构建三维模型并进行优化,开发了安徽农业大学的虚拟校园漫游系统.该系统的关键技术包括角色交互、碰撞检测和自动漫游.系统演示结果表明,该系统设计效果良好且场景逼真,适用性强,宣传效果极佳.
Abstract
Based on the virtual campus roaming system and the review of Unity platform,CAD from Baidu map was established.With 3dsMax + Unity4.6 as the development tool,virtual campus roaming system was developed for Anhui Agricultural University.The key technology of this system included role exchange,collision detection and automatic roam.System demonstration results showed that it had good system design effects with scene fidelity,strong practicability and high propaganda effect.
关键词
虚拟漫游/Unity/交互设计Key words
Virtual roaming/Unity/Interaction design引用本文复制引用
基金项目
安徽省科技攻关计划项目(1501031082)
出版年
2016