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一种基于粗交流的博弈分类方法

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关于博弈的分类,是博弈论研究的基础性工作。传统博弈论关于博弈的分类实际上只考虑了两个分类准则,分别记为信息的完全性和信息的动态特征。于是,传统博弈论得出了关于博弈的如下分类: Game/(θ1∩θ2)=(完全信息静态博弈,完全信息动态博弈,不完全信息静态博弈,不完全信息动态博弈)。本文在此基础上引入关于博弈分类的第三个分类准则:信息粗交流准则,记为=信息交流的粗糙度。由此,我们得到关于博弈的如下分类:Game/(θ1∩θ2∩θ3)=(完全信息静态博弈,完全信息动态博弈,完全信息粗交流静态博弈,完全信息粗交流动态博弈,不完全信息静态博弈,不完全信息动态博弈,不完全信息粗交流静态博弈,不完全信息粗交流动态博弈)
A Method for Classifying Games Based on Rough Communications
The research on classifications of games is a fundamental work of game theory. Traditional clas-sification criteria of Game theory only considered two classification criteria,including Completeness of in-formation and Dynamic characteristic of behavior. therefore,it comes to the category which was the ex-pression of Game/(θ1∩θ2∩) =( static games of complete information,dynamic games of complete infor-mation,static games of incomplete information,dynamic games of incomplete information) ,This paper in-troduces the rough communications to the classification of game on the basis of previous study. Thus,we can get a new category on the game. And it can be expressed as Game/(θ1∩θ2∩θ3 ) =( static games of complete information and accurate communication,dynamic games of complete information and accurate communication,static games of complete information but rough communication, dynamic games of com-plete information but rough communication,static games of incomplete information but accurate communi-cation,dynamic games of incomplete information but accurate communication,static games of incomplete information and rough communication,dynamic games of incomplete information and rough communication=( static games of complete information,dynamic games of complete information,static games of com-plete information but rough communication,dynamic games of complete information but rough communica-tion,static games of incomplete information, dynamic games of incomplete information, static games of incomplete information and rough communication, dynamic games of incomplete information and rough communication).

gameclassificationrough communications

昝廷全

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中国传媒大学 经济与管理学院 中国系统经济学研究中心,北京100024

博弈 分类 粗交流

2015

中国传媒大学学报(自然科学版)
中国传媒大学

中国传媒大学学报(自然科学版)

CSSCICHSSCD
影响因子:0.514
ISSN:1673-4793
年,卷(期):2015.(2)
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