Application and Research of Knowledge Graph Based on Neo4j in Gamified Teaching
In response to the characteristics of C Language and the unsatisfactory teaching effect,a gamified teaching model for C Language based on knowledge graphs is proposed,aiming to improve students'learning efficiency and deep understanding of knowl-edge points.This paper explores from multiple aspects such as course materials,teaching methods,and gamified teaching platforms.It evaluates teaching methods from multiple perspectives,including data from online gamified teaching platforms,student surveys,final grades,and learning interests.The research results indicate that the constructed knowledge graph gamified curriculum can effec-tively assist students in completing course learning and achieve the expected results.