VR场景眼动交互下博物馆产品设计三维展示系统
3D Display System of Museum Product Design Under VR Scene Eye Movement Interaction
陈彬1
作者信息
- 1. 北京工业大学 艺术设计学院,北京 100102
- 折叠
摘要
在VR场景中,为提高博物馆产品设计三维展示的交互性,本文设计基于VR场景眼动交互的博物馆产品设计三维展示系统.系统支撑软件层分别采集用户眼动信息、产品的点云数据与空间位置数据,通过Unity 3D开发引擎的场景漫游程序,构建虚拟博物馆VR场景,在此场景中应用层使用基于三维建模的VR场景博物馆产品设计方法,设计博物馆产品的三维模型.在设计过程中,由产品设计任务选择状态机引入基于眼动交互的产品设计指令切换方法,根据用户眼动信息,自动切换产品设计指令,完成VR场景眼动交互下博物馆产品设计三维展示.实验结果显示:此系统可结合设计人员眼动信息,准确切换博物馆产品设计指令,调节产品设计角度,可在VR场景中完成博物馆产品的交互设计.
Abstract
In the VR scene,in order to improve the interactivity of 3D display of museum product design,a 3D dis-play system of museum product design based on VR scene eye movement interaction is designed.The system support software layer collects user eye movement information,product point cloud data and spatial location data respectively,and constructs the virtual museum VR scene through the scene roaming program of the Unity 3D development engine.In this scene,the application layer uses the VR scene museum product design method based on 3D modeling to design the 3D model of the museum product.In the design process,the product design task selection state machine introduc-es the product design instruction switching method based on eye movement interaction.According to the user's eye movement information,the product design instruction is automatically switched to complete the 3D display of museum product design under the eye movement interaction of VR scenes.The experimental results show that the system can combine the eye movement information of designers,accurately switch the design instructions of museum products,ad-just the product design angle,and complete the interactive design of museum products in VR scenes.
关键词
VR场景/眼动交互/三维展示系统/三维建模Key words
VR scene/eye movement interaction/3D display system/3D modeling引用本文复制引用
出版年
2024