首页|"参与式博物馆"理论下的教育活动分析——以"剧本杀"为例

"参与式博物馆"理论下的教育活动分析——以"剧本杀"为例

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立足于"剧本杀"的内核与优势,分析博物馆"剧本杀"教育活动的形式流变、发展现状与教育优势,以探寻科普场馆开展多元化教育活动的可行性与迫切性.
Analysis of Educational Activities Based on"Script Killing Game"
With the arrival of Museum 2.0,the preferences and characteristics of the generation Z have gradually become an important consideration for museums in interaction design and exhibition conception.As a new form of educational activity,"scripted killing game",which becomes a new carrier of science popularization activities,reshapes the interaction between visitors and exhibits,enhances immersion narrative styles and enriches the unique cultural experience of visitors,Based on the cores and advantages of script killing game,we will discuss the changes in the form of"script killing game"as educational activities in museums,as well as its development status and educational advantages.Our aim is to explore the feasibility and urgency of diversified educational activities in science museums.

MuseumScript Killing GameEducational ActivitiesScience CarriersParticipatory Museum

王紫珺

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上海自然博物馆(上海科技馆分馆)

博物馆 剧本杀 教育活动 科普载体 参与式博物馆

上海科技馆青苗人才培养计划

2024

科学教育与博物馆
上海科技馆

科学教育与博物馆

ISSN:2096-0115
年,卷(期):2024.10(2)
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