首页|补白、抗争与创造:剧本杀中"自我技术"呈现的三重机制——个剧本杀游戏的民族志研究

补白、抗争与创造:剧本杀中"自我技术"呈现的三重机制——个剧本杀游戏的民族志研究

Supplement,Resistance and Creation:Triple Mechanisms for the Presentation of"Technologies of the Self"in Murder Mystery——An Ethnographic Study of Murder Mystery Games

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作为一种真人扮演的解谜游戏,剧本杀游戏因近年来在青年群体中的火爆出圈而备受学界关注.本文聚焦"剧本杀游戏缘何吸引青年群体"这一经验问题,以人类学田野工作方法深入游戏世界,在福柯"自我技术"的理论框架内厘清剧本杀游戏吸引力的形成机制.民族志研究表明,相对自由的游戏环境、松弛可见的游戏规则与虚拟角色的游戏设定使剧本杀成为青年玩家"自我技术"得以表达的可能空间.在游戏过程中,青年玩家借助"补白"填充游戏剧本、通过"抗争"建构游戏默会规则、利用"创造"重塑游戏过程,这一游戏实践完整呈现并践行了以"发现自我""照看自我""悦纳自我"为核心的自我技术,青年玩家借此获得了完整的生活意义.在一个当代青年群体充满竞争和内卷的时代,自我技术的呈现是剧本杀获得青睐的重要动因.剧本杀游戏中自我技术的呈现一定程度上折射出经验场景中个体与社会的辩证性关系:社会不仅是一种充满强制力和约束感的外部存在,个体既能与之"亲密接触",亦能从中"适度分离".
As a kind of puzzle game played by real people,murder mystery game has attracted much attention from the academia because of its popularity among young people in recent years.This paper focuses on the empirical question of"why murder mystery games attract young people",and uses anthropological fieldwork to delve into the world of the game and clarify the formation mechanism of the attractiveness of murder mystery games within the theoretical framework of Foucault's"technologies of the self".The ethnographic research shows that the relatively free game environment,the loose and visible game rules and the virtual characters game setting make murder mystery a possible space for young players to express their"technologies of the self".In the process of games play,young players fill in the game script through"supplement",construct the tacit rules of the game through"resistance",and reshape the game process through"creation".This game practice completely presents and practices the technologies of the self centered on"discovering self","looking after self"and"pleasing self",through which young players gain a complete meaning of life.In an era where contemporary youth groups are full of competition and involution,the presentation of technologies of the self is an important motivation for the popularity of murder mystery.To a certain extent,the presentation of technologies of the self in murder mystery games reflects the dialectical relationship between the individual and society in the experiential scene:society is not only an external existence full of coercion and constraints,but also a place where the individual can be"in close contact"and"moderately separated"from it.

murder mystery gamestechnologies of the selfindividual and societyethnography

李元元、周昀

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西北农林科技大学,陕西 杨凌 712100

剧本杀 自我技术 个体与社会 民族志

2024

青海民族研究
青海民族大学民族学与社会学学院 青海民族大学民族研究所

青海民族研究

CHSSCD北大核心
影响因子:0.486
ISSN:1005-5681
年,卷(期):2024.35(4)