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多维图形引擎融合研究与应用

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图形引擎技术发展迅速,但是存在各类引擎间不兼容、不互通的问题,单一图形引擎无法满足工程数字化项目从微观到宏观、从构件到城市级的全场景应用需求.对多维图形引擎间的融合问题进行了研究,通过对多类引擎进行融合式界面视觉设计、融合式人机交互设计、标准化接口设计、低割裂感跳转设计、标准化应用场景设计等措施实现多类图形引擎的融合,有效解决了现有各类引擎间交互方式不同、开发接口不适配、切换割裂感强、引擎应用边界不清晰的问题.以实际工程案例对提出的融合引擎方式进行了测试,平台应用的引擎数由1 个变成了4 个,流畅性大幅提升,显示效果也更加优异.该技术可为工程行业的数字孪生体全要素、全过程的可视化掌控提供有力的技术支撑.
Research and application of multidimensional graphics engine fusion
Graphics engine technology is developing rapidly,but there are problems of incompatibility and interoperability a-mong various engines.A single graphics engine cannot meet the requirements of the whole scene application of engineering digital projects from micro to macro,from component to city level.This paper studies the integration of multidimensional graphics en-gines,and realizes the integration of multi-class graphics engines by means of integrated interface visual design,integrated hu-man-computer interaction design,standardized interface design,low-cut sense jump design,standardized application scene de-sign and some other measures.This method can effectively solve the defects of different engine interaction modes,mismatch of de-velopment interfaces,strong switching fragmentation,and unclear engine application boundaries.Finally,a practical engineering case was used to test the fusion engine,and the number of engines applied on the platform was changed from 1 to 4,greatly impro-ving the fluency and display effect.This technology can provide a strong technical support for the visualization control of the whole element and whole process of digital twin in engineering industry.

graphics engineengine integrationGISBIMdigital twins

杨礼国、刘秋燕、郑利龙、赵宇璇、朱欢丽

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中国电建集团华东勘测设计研究院有限公司,浙江 杭州 311122

浙江华东工程数字技术有限公司,浙江 杭州 311122

图形引擎 引擎集成 地理信息模型 建筑信息模型 数字孪生

国家重点研发计划项目

2021YFB2600404

2024

人民长江
水利部长江水利委员会

人民长江

CSTPCD北大核心
影响因子:0.451
ISSN:1001-4179
年,卷(期):2024.55(3)
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