首页|嘉兴子城遗址公园VR交互式系统设计与实现

嘉兴子城遗址公园VR交互式系统设计与实现

扫码查看
针对嘉兴子城遗址公园的历史文化地位,提出以VR技术对景区进行虚拟仿真数字化呈现的方法.基于Unity3D游戏引擎设计了一套VR交互式系统,采用 3Ds Max对景区主体建筑进行三维建模并通过减面插件及相关命令优化模型,采用Unity3D进行模型导入、UI设计、场景环境设置,利用C#脚本代码实现交互设计.系统对子城遗址公园全貌进行实景化还原,并能实现漫游、文物介绍、互动游戏等功能,对提供教育科普与学习机会、推动旅游与文化交流、传承和弘扬历史文化具有积极意义.
Design and Implementation of VR Interactive System for Jiaxing Zicheng Ruins Park
In response to the historical and cultural status of Jiaxing Zicheng Ruins Park,a virtual simulation digital presentation method for scenic spots using VR technology is proposed.Based on the Unity3D game engine,a VR interactive system is designed.The 3Ds Max is used to model the main building of the scenic spots and optimize the model through the surface reduction plug-in and related commands.Unity3D is used for model import,UI design,scene environment setting,and C#script code is used to realize interactive design.The system provides a realistic restoration of the entire landscape of the Zicheng Ruins Park,and it can achieve functions such as roaming,introducing cultural relics,and interactive games.It has a positive significance in providing education,science popularization and learning opportunities,promoting tourism and cultural exchange,and inheriting and promoting historical and cultural heritage.

Zicheng ruinsVRUnity3Dinteraction

赵健、蒋丽霞、隋龙飞

展开 >

嘉兴职业技术学院 互联网学院,浙江 嘉兴 314036

嘉兴职业技术学院 文化与旅游学院,浙江 嘉兴 314036

子城遗址 VR Unity3D 交互

嘉兴职业技术学院科研项目(2021)浙江省诗路文化带专项(2022)

jzyx20191021408010022

2024

现代信息科技
广东省电子学会

现代信息科技

ISSN:2096-4706
年,卷(期):2024.8(6)
  • 10