Design and Implementation of VR Interactive System for Jiaxing Zicheng Ruins Park
In response to the historical and cultural status of Jiaxing Zicheng Ruins Park,a virtual simulation digital presentation method for scenic spots using VR technology is proposed.Based on the Unity3D game engine,a VR interactive system is designed.The 3Ds Max is used to model the main building of the scenic spots and optimize the model through the surface reduction plug-in and related commands.Unity3D is used for model import,UI design,scene environment setting,and C#script code is used to realize interactive design.The system provides a realistic restoration of the entire landscape of the Zicheng Ruins Park,and it can achieve functions such as roaming,introducing cultural relics,and interactive games.It has a positive significance in providing education,science popularization and learning opportunities,promoting tourism and cultural exchange,and inheriting and promoting historical and cultural heritage.