Effect of ACT combined with rTMS on the degree of internet addiction and implicit cognitive bias in adolescent patients with gaming disorder
Objective To explore the application effect of acceptance and commitment therapy(ACT)combined with repetitive transcranial magnetic stimulation(rTMS)in adolescent patients with gaming disor-der(GD).Methods A total of 100 adolescent GD patients admitted to the hospital from January 2021 to Janu-ary 2022 were selected and divided into observation group and control group according to the random number table method,with 50 cases in each group.The control group was treated with cognitive behavioral therapy,while the observation group was treated with ACT combined with rTMS.The scores of Chinese Internet Ad-diction Scale-Revised(CIAS-R),implicit cognitive bias and learning burnout were compared between the two groups.Results There was no significant difference in the scores of CIAS-R dimensions between the two groups before treatment(P>0.05).After treatment,the scores of each dimension of CIAS-R in the observa-tion group were lower than those in the control group,and the differences were statistically significant(P<0.05).There was no significant difference being found in the comparison of implicit cognitive bias between the two groups before treatment(P>0.05).There was a statistically significant post-treatment difference in im-plicit cognitive bias between the two groups(P<0.05).There was no significant difference being found in the comparison of the scores of each dimension of learning burnout between the two groups before treatment(P>0.05).After treatment,the scores of each dimension of learning burnout in the observation group were lower than those in the control group,and the differences were statistically significant(P<0.05).Conclusion ACT combined with rTMS is effective in the treatment of adolescent GD patients,which can reduce the degree of in-ternet addiction,improve the implicit cognitive bias and learning burnout of patients,and is conducive to the healthy growth of patients.
Adolescent gaming disordersRepetitive transcranial magnetic stimulationInternet addictionImplicit cognitive bias