Reverse Domestication,Symbolic Labor and Media Dependency:The Paradox of Player Subjectivity in Digital Game World
As a cultural form,digital games are a"stage of life"for players to showcase themselves.Digi-tal games use a"hyper realistic"symbolic environment that legitimizes violence,as well as rhetorical training of programs and algorithms,to suspend players in a"play loop"and form a systematic logic of media rebellion.Players are typically driven by symbolic labor and actively engage in the production of symbols and texts in an invisible"digital factory",forming a social syndrome of"media dependence".Faced with the paradox of sub-jectivity in digital games,it is necessary to seek an evolutionary path in the era of game irony,so that the sub-ject can truly achieve"freedom"and"liberation"in the game world.
Game playerReverse domesticationSymbolic laborMedia dependency