首页|反向驯化、符号劳动与媒介依存症:数字游戏世界中的玩家主体性悖论

反向驯化、符号劳动与媒介依存症:数字游戏世界中的玩家主体性悖论

扫码查看
数字游戏作为一种文化形式,是玩家自我展演的"生命舞台".数字游戏通过暴力"正当化"的"超真实"符号环境、程序与算法的修辞规训,将玩家悬置于"玩乐回路"中,构成媒介反驯的系统逻辑.玩家以符号劳动为典型的自我驱动,在隐形的"数字工厂"中主动从事符号和文本的生产,形成"媒介依存"的社会症候.面对数字游戏中的主体性悖论,需要寻求处于游戏反讽时代的演进出路,使主体在游戏世界中获得真正意义上的"自由"和"解放".
Reverse Domestication,Symbolic Labor and Media Dependency:The Paradox of Player Subjectivity in Digital Game World
As a cultural form,digital games are a"stage of life"for players to showcase themselves.Digi-tal games use a"hyper realistic"symbolic environment that legitimizes violence,as well as rhetorical training of programs and algorithms,to suspend players in a"play loop"and form a systematic logic of media rebellion.Players are typically driven by symbolic labor and actively engage in the production of symbols and texts in an invisible"digital factory",forming a social syndrome of"media dependence".Faced with the paradox of sub-jectivity in digital games,it is necessary to seek an evolutionary path in the era of game irony,so that the sub-ject can truly achieve"freedom"and"liberation"in the game world.

Game playerReverse domesticationSymbolic laborMedia dependency

李俊欣

展开 >

重庆大学新闻学院,重庆,401331

游戏玩家 反向驯化 符号劳动 媒介依存症

重庆市社会科学规划博士项目重庆市教委人文社会科学研究重点项目

2022BS03322SKGH553

2024

学习与实践

学习与实践

CSSCICHSSCD北大核心
ISSN:
年,卷(期):2024.(7)