The Current Status and Expectation of Multi-modality in the Classroom Teaching
The objective of this study is to develop and evaluate the multi-modality training that utilizes the combination of classroom lectures, audio-video teaching, RPG (roll playing game), educational software, animated materials and other non-paper displaying methods and thus make the students enjoy the full freedom in a more unique and original way in learning things.During every period of class, the most effective and immediate influence will occur when the students' attention, emotions and behavior are stimulated.