摘要
本研究的特点是将多种符号模态引入教学实践,用包括声像、动画、网络等多种手段来丰富教学实践,从而达到充分调动学生的课堂参与积极性,极大地提高和增强了课堂效果.
Abstract
The objective of this study is to develop and evaluate the multi-modality training that utilizes the combination of classroom lectures, audio-video teaching, RPG (roll playing game), educational software, animated materials and other non-paper displaying methods and thus make the students enjoy the full freedom in a more unique and original way in learning things.During every period of class, the most effective and immediate influence will occur when the students' attention, emotions and behavior are stimulated.
基金项目
内蒙古科技大学教学(教改)研究项目(JY2014070)