Design of Battle Management System Based on Workflow Engine
As attacking moving targets and time-sensitive targets has features of short time,limited space and more elements,the traditional command mode of"one order and one move"cannot meet the operational requirements.Inspired by U.S.command and control,battle management and commu-nication system(C2BMC),a battle management system based on workflow engine is designed.As the power and link with the command system,the system can realize fast information forwarding,making intelligent decision with the models,automatic functions invocation,overall scheduling equip-ment,and closer connection among systems.It can also support flexible scheduling and cooperative engagement among operational elements,and it has the OODA(observation,orientation,decision,and action)closed-loop capability with rapid perception,making decision,strike and evaluation.